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A case study on how to change metahumans from beginning to end via Maya & UE5; Meta Tailor pipeline.
From changing hair to eyebrows and fixing Teeth with with the Metahuman plug- in for Maya.
This model is tested for livestreaming via Webcam.

hair and mouth test with webcam

Xgen hair

Xgen hair

Eyebrows

Eyebrows

Zbrush Sculpt Base

Zbrush Sculpt Base

Metahuman tests

Metahuman tests

Metahuman tests

Metahuman tests

Metahuman tests

Metahuman tests